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Books

  • GameAxis Unwired

    2008. 92 pages.

    GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.

  • 3DTV Content Capture, Encoding and Transmission

    John Wiley & Sons. 2010. ISBN: 1118060261,9781118060261. 248 pages.

    The First to Present 3D Technology as Applied to Commercial Programming for the Consumer This is the first book to provide an overview of the technologies, standards, and infrastructure required to support the rollout of commercial real-time 3 Dimension Television/3 Dimension Video (3DTV/3DV) services. It reviews the required standards and technologies that have emerged—or are just emerging—in support of such new services, with a focus on encoding mechanisms formats and the buildout of the...

  • The History of Visual Magic in Computers

    Springer Science & Business Media. 2013. ISBN: 9781447149323,1447149327. 448 pages.

    If you have ever looked at a fantastic adventure or science fiction movie, or an amazingly complex and rich computer game, or a TV commercial where cars or gas pumps or biscuits behaved liked people and wondered, “How do they do that?”, then you’ve experienced the magic of 3D worlds generated by a computer. 3D in computers began as a way to represent automotive designs and illustrate the construction of molecules. 3D graphics use evolved to visualizations of simulated data and artistic...

  • 3D Movie Making

    CRC Press. 2012. ISBN: 9781136137747,1136137742. 232 pages.

    Hollywood is going 3D, read this book to understand why and how, and to secure your next job on a 3D movie. Making a 3D movie is much more than shooting with a 3D camera and showing it in a 3D theater. Each and every step of the movie production cycle will be affected by 3D, just like sound and color affected the whole industry. After an introduction on how the human brain perceive depth, this book explains, in a step-by-step approach, how 3D affects screen writing, art direction, principal...

  • Android Mobile Computing Using Samsung Tablets and Smartphones Running Android 2.3 - Kindle version

    Rebidu. 2018. ISBN: 9788777930362,8777930363.

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